From 06dd03ea45207015001cc0beb68b22dcb3c1861f Mon Sep 17 00:00:00 2001 From: Robert Marshall Date: Thu, 8 Sep 2022 21:16:27 +0100 Subject: [PATCH] Basic remote off switch for lighting --- lighting-remote/.gitignore | 5 +++ lighting-remote/.vscode/extensions.json | 10 +++++ lighting-remote/include/README | 39 ++++++++++++++++ lighting-remote/lib | 1 + lighting-remote/platformio.ini | 16 +++++++ lighting-remote/src/EspNowControl.cpp | 60 +++++++++++++++++++++++++ lighting-remote/src/main.cpp | 17 +++++++ lighting-remote/test/README | 11 +++++ 8 files changed, 159 insertions(+) create mode 100644 lighting-remote/.gitignore create mode 100644 lighting-remote/.vscode/extensions.json create mode 100644 lighting-remote/include/README create mode 120000 lighting-remote/lib create mode 100644 lighting-remote/platformio.ini create mode 100644 lighting-remote/src/EspNowControl.cpp create mode 100644 lighting-remote/src/main.cpp create mode 100644 lighting-remote/test/README diff --git a/lighting-remote/.gitignore b/lighting-remote/.gitignore new file mode 100644 index 0000000..89cc49c --- /dev/null +++ b/lighting-remote/.gitignore @@ -0,0 +1,5 @@ +.pio +.vscode/.browse.c_cpp.db* +.vscode/c_cpp_properties.json +.vscode/launch.json +.vscode/ipch diff --git a/lighting-remote/.vscode/extensions.json b/lighting-remote/.vscode/extensions.json new file mode 100644 index 0000000..080e70d --- /dev/null +++ b/lighting-remote/.vscode/extensions.json @@ -0,0 +1,10 @@ +{ + // See http://go.microsoft.com/fwlink/?LinkId=827846 + // for the documentation about the extensions.json format + "recommendations": [ + "platformio.platformio-ide" + ], + "unwantedRecommendations": [ + "ms-vscode.cpptools-extension-pack" + ] +} diff --git a/lighting-remote/include/README b/lighting-remote/include/README new file mode 100644 index 0000000..194dcd4 --- /dev/null +++ b/lighting-remote/include/README @@ -0,0 +1,39 @@ + +This directory is intended for project header files. + +A header file is a file containing C declarations and macro definitions +to be shared between several project source files. You request the use of a +header file in your project source file (C, C++, etc) located in `src` folder +by including it, with the C preprocessing directive `#include'. + +```src/main.c + +#include "header.h" + +int main (void) +{ + ... +} +``` + +Including a header file produces the same results as copying the header file +into each source file that needs it. Such copying would be time-consuming +and error-prone. With a header file, the related declarations appear +in only one place. If they need to be changed, they can be changed in one +place, and programs that include the header file will automatically use the +new version when next recompiled. The header file eliminates the labor of +finding and changing all the copies as well as the risk that a failure to +find one copy will result in inconsistencies within a program. + +In C, the usual convention is to give header files names that end with `.h'. +It is most portable to use only letters, digits, dashes, and underscores in +header file names, and at most one dot. + +Read more about using header files in official GCC documentation: + +* Include Syntax +* Include Operation +* Once-Only Headers +* Computed Includes + +https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html diff --git a/lighting-remote/lib b/lighting-remote/lib new file mode 120000 index 0000000..7f520ec --- /dev/null +++ b/lighting-remote/lib @@ -0,0 +1 @@ +/home/rob/Code/VanControlSystems/lib \ No newline at end of file diff --git a/lighting-remote/platformio.ini b/lighting-remote/platformio.ini new file mode 100644 index 0000000..ce84226 --- /dev/null +++ b/lighting-remote/platformio.ini @@ -0,0 +1,16 @@ +; PlatformIO Project Configuration File +; +; Build options: build flags, source filter +; Upload options: custom upload port, speed and extra flags +; Library options: dependencies, extra library storages +; Advanced options: extra scripting +; +; Please visit documentation for the other options and examples +; https://docs.platformio.org/page/projectconf.html + +[env:lolin32] +platform = espressif32 +board = lolin32 +framework = arduino +monitor_speed = 115200 +board_build.partitions = huge_app.csv diff --git a/lighting-remote/src/EspNowControl.cpp b/lighting-remote/src/EspNowControl.cpp new file mode 100644 index 0000000..ef6c21f --- /dev/null +++ b/lighting-remote/src/EspNowControl.cpp @@ -0,0 +1,60 @@ +#ifndef EspNowControl_cpp +#define EspNowControl_cpp + +#include +#include + +class EspNowControl { + typedef struct payload { + int id; + bool on; + float brightness; + unsigned long timer; + } payload; + + uint8_t broadcastAddress[6] = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; + +public: + bool init() { + WiFi.mode(WIFI_STA); + + if (esp_now_init() != ESP_OK) + return false; + + esp_now_peer_info_t peerInfo = {}; + memcpy(peerInfo.peer_addr, broadcastAddress, 6); + peerInfo.channel = 0; + peerInfo.encrypt = false; + + esp_err_t peerResult = esp_now_add_peer(&peerInfo); + if (peerResult != ESP_OK) { + Serial.println("Failed to add peer"); + Serial.println(esp_err_to_name(peerResult)); + return false; + } + + return true; + } + + void send(){ + for (int i=1; i<=5; i++){ + payload data = payload(); + data.id = i; + data.brightness = 1; + data.on = false; + data.timer = 0; + + esp_err_t result = esp_now_send(broadcastAddress, (uint8_t *) &data, sizeof(data)); + if (result == ESP_OK) + Serial.println("Sent with success"); + else{ + Serial.println("Error sending the data"); + Serial.println(esp_err_to_name(result)); + } + + delay(100); + } + } +}; + +#endif diff --git a/lighting-remote/src/main.cpp b/lighting-remote/src/main.cpp new file mode 100644 index 0000000..b6b1c25 --- /dev/null +++ b/lighting-remote/src/main.cpp @@ -0,0 +1,17 @@ +#include +#include "EspNowControl.cpp" + +EspNowControl _control; + +void setup() { + Serial.begin(115200); + + _control.init(); + _control.send(); + + esp_deep_sleep_start(); +} + +void loop() { + +} \ No newline at end of file diff --git a/lighting-remote/test/README b/lighting-remote/test/README new file mode 100644 index 0000000..9b1e87b --- /dev/null +++ b/lighting-remote/test/README @@ -0,0 +1,11 @@ + +This directory is intended for PlatformIO Test Runner and project tests. + +Unit Testing is a software testing method by which individual units of +source code, sets of one or more MCU program modules together with associated +control data, usage procedures, and operating procedures, are tested to +determine whether they are fit for use. Unit testing finds problems early +in the development cycle. + +More information about PlatformIO Unit Testing: +- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html